Anyone can grab a point token, so this lets even the worst shots do well, as long as they keep on their toes.
However, unlike in typical deathmatching, in PointBlast your victims leave behind point tokens, which you must collect to get a high score.
To do this, you must shoot them with your arsenal of Nerf weapons. Your goal is simply to accumulate more points than your opponents. PointBlast is similar to a standard deathmatch, sans the death. There are three game types in Nerf ArenaBlast. While it won't meet the criteria of either concerned parents or frag-hungry gamers, the game's well-designed levels and novel game types make it a fun alternative to its more visceral inspirations. But the designers obviously wanted to make something more than just Gibbing for Junior. Ostensibly a family-friendly version of multiplayer combat games like Quake III: Arena and Unreal Tournament, Nerf ArenaBlast replaces rocket launchers and chain guns with foam-rubber-firing alternatives and trades the darkened hallways and desolate space stations of its unabashedly violent counterparts for serene forest settings and brightly lit corridors. Nerf ArenaBlast has an interesting concept.